Tradução Para Portugues do Client em 100%
+6
Mestre Conselheiro
Inuchelder
-Jun-
-Stealthy-
Hatake
malware
10 participantes
Página 1 de 3
Página 1 de 3 • 1, 2, 3
Tradução Para Portugues do Client em 100%
Isso ae, agora vo traduzir todo o savage(espero).
Encontrei os arquivos para edição dos menus e msgs.
Sei que da outra vez fico meio braga a Tradução, e ainda tem uns bugs naquela tradu, vo tentar corrigir aquela
e juntamente com esta fazer a tradução completa.
Espero traduzir o maximo possivel do client agora...
Vejam umas prints:
Falta ainda Boa parte para traduzir, mais até fim da semana espero concluir
Encontrei os arquivos para edição dos menus e msgs.
Sei que da outra vez fico meio braga a Tradução, e ainda tem uns bugs naquela tradu, vo tentar corrigir aquela
e juntamente com esta fazer a tradução completa.
Espero traduzir o maximo possivel do client agora...
Vejam umas prints:
Falta ainda Boa parte para traduzir, mais até fim da semana espero concluir
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
Mais umas Prints:
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
bom trabalho!
vai ficar muito bom pros new players!
vai ficar muito bom pros new players!
Hatake- You are a legend
- Mensagens : 367
Pontos : 417
Reputação : 0
Data de inscrição : 22/11/2008
Idade : 34
Localização : neverland
Re: Tradução Para Portugues do Client em 100%
Bom Trabalho mesmo MalWare muito bom mesmo cara te desejo boa sorte para arrumar tudo.
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
ae MalWare ae tipo eu baxei tudo direitinho instalei. mais e dai? não deu nada
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
a parte da tradução ta pegando mais so a do chat
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
ah q ta no minha assinatura nao eh a completa espera até o fim da semana ^^
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
ata. é eu percebi que tinha uma coisa que tava faltando nos Voices de comm quando eu press v2 só aparece a opção Obrigado eo resto não tinha.
o problema é que eu não consegui acha esse programa ae pra excluir ele da pasta do jogo
o problema é que eu não consegui acha esse programa ae pra excluir ele da pasta do jogo
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
pois é, eu tenho q corrigir isso...
pra desistala, ou vc vai na pasta game do savage e desistala pelo icone roxo q tem de uninstal, ou no menu iniciar > Programas > Savage XR > unistall( mesmo icone roxo ).
e se mesmo assim nao consegui, apaga o arquivo savage7.s2z na pasta game do savage.
Mais tente optar pelo uninstall, pq senão pode ficar dados no registro do windows q vao fica rolando la XD
pra desistala, ou vc vai na pasta game do savage e desistala pelo icone roxo q tem de uninstal, ou no menu iniciar > Programas > Savage XR > unistall( mesmo icone roxo ).
e se mesmo assim nao consegui, apaga o arquivo savage7.s2z na pasta game do savage.
Mais tente optar pelo uninstall, pq senão pode ficar dados no registro do windows q vao fica rolando la XD
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
Bom dar uma revisada antes de por, tem erros de português, tipo: "Disconectar".
-Jun-- You are a legend
- Mensagens : 404
Pontos : 233
Reputação : 1
Data de inscrição : 20/11/2008
Idade : 30
Localização : São Paulo z/O - SP
Re: Tradução Para Portugues do Client em 100%
kkkkkkk pode cre jun, eh q umas palavras eu soh apaguei umasletras e adicionei..
tipo tava Disconnect, soh apaguei 1 N e coloquei o "ar" XD
mais era mais soh pra teste mesmo, pra tirar a print, depoi galera vai ter q ajudar a revisar e ver se fico palavras/frases muito grandes ou com erros....
tipo tava Disconnect, soh apaguei 1 N e coloquei o "ar" XD
mais era mais soh pra teste mesmo, pra tirar a print, depoi galera vai ter q ajudar a revisar e ver se fico palavras/frases muito grandes ou com erros....
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
Galera, preciso de uma ajuda aqui na descrição das armas... se for pouco eu consigo traduzir mais aqui são frases e talz, ai ja eh mais complicado, eo google nao colabora tambem XD
//=================================================================================================
// Commander Controls
//=================================================================================================
createvar _cvar
createvar _image
createvar menu_grid_popup_name
create panel options_cmdr_gridmenus 0 0
Create label "cmdr_keys_label" 312 70 [400] [fontsizelarge]
param text "Personalize o Menu de Comando:"
param align center
param char_height [fontsizelarge]
// human player/worker grid
set _x 32
set _y 112
set _index 0
set _cvar grid_hotkey_move
set _image #gui_basepath#/gridmenus/icons/move_icon.s2g
set _name "Mover"
set _description "Move this unit to a specified destination"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_follow
set _image #gui_basepath#/gridmenus/icons/follow_icon.s2g
set _name "Seguir"
set _description "Follow another unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_attack
set _image #gui_basepath#/gridmenus/icons/attack_icon.s2g
set _name "Atacar"
set _description "Attack a unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_defendme
set _image #gui_basepath#/gridmenus/icons/guard.s2g
set _name "Chamar para Defesa"
set _description "Tell nearby players to defend this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_build
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Construir"
set _description "Build a structure"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_give_gold
set _image #gui_basepath#/gridmenus/icons/givegold_icon.s2g
set _name "Dar Ouro"
set _description "Give this unit 200 gold"
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Matar"
set _description "Kill this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_promote
set _image #gui_basepath#/gridmenus/icons/promote.s2g
set _name "Promover | Despromover"
set _description "Promote this unit to an officer | Demote this officer"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_adrenaline
set _image #gui_basepath#/gridmenus/icons/adrenaline.s2g
set _name "Aumentar Adrenalina"
set _description "Temporary speed boost for this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_electrify
set _image #gui_basepath#/gridmenus/icons/electrify_icon.s2g
set _name "Eletrificar"
set _description "Charge this unit's melee weapons"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_magshield
set _image #gui_basepath#/gridmenus/icons/magneticshield.s2g
set _name "Blindagem magnetica"
set _description "Increase this unit's armor"
exec ui_create_keygrab_grid.cfg
// human buildings
set _x 32
set _y 304
set _index 0
set _cvar grid_hotkey_garrison
set _image /models/human/buildings/icons/garrison.s2g
set _name "Guarnicao"
set _description "A small structure that serves as a forward location for troops. Provides a point to drop off resources, enter the base and spawn from."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_arsenal
set _image /models/human/buildings/icons/arsenal.s2g
set _name "Arsenal"
set _description "The core of weapon research. New weapons of all types are researched here. This building is required for production of Archery weapons."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_research
set _image /models/human/buildings/icons/research.s2g
set _name "Centro de Pesquisa"
set _description "A makeshift lab where new technology can be tested. This is the place that all items are researched."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_siege
set _image /models/human/buildings/icons/siege.s2g
set _name "Oficina armas de Cerco"
set _description "Provides the heavy equipment necessary to produce siege weapons. Losing this building will take away your ability to use these weapons."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_electric
set _image /models/human/buildings/icons/electric.s2g
set _name "Faturador Eletrico"
set _description "Stores and produces electricity. This strucutre is required for the production and research of all things electric."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_chemical
set _image /models/human/buildings/icons/chemical.s2g
set _name "Faturacao Quimica"
set _description "Stores and produces chemical compounds. This structure is required for the production and research of all things chemical."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_magnetic
set _image /models/human/buildings/icons/magnetic.s2g
set _name "Faturacao Magnetica"
set _description "Stores and produces magnetic energy. This structure is required for the production and research of all things magnetic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_tower
set _image /models/human/buildings/icons/arrow_tower.s2g
set _name "Torre de Guarda"
set _description "A simple tower that fires arrows at nearby enemies."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_monastery
set _image /models/human/buildings/icons/monastery.s2g
set _name "Monasterio"
set _description "Creates units that have the ability to heal and revive foot troops."
exec ui_create_keygrab_grid.cfg
inc _index 3
set _cvar grid_hotkey_back
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Voltar"
set _description "Return to the previous menu"
exec ui_create_keygrab_grid.cfg
// human units/SH
set _x 32
set _y 496
set _index 0
set _cvar grid_hotkey_human_worker
set _image /models/human/units/worker/worker.s2g
set _name "Trabalhador"
set _description "Unskilled as a warrior, a Worker assists the Legion by mining, repairing and constructing."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_stronghold
set _image /models/human/buildings/icons/stronghold.s2g
set _name "Fortaleza Level 2/3"
set _description "Upgrade Stronghold"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_savage
set _image /models/human/units/savage/icon.s2g
set _name "Savage"
set _description "A skilled fighter, the Savage was once a part of one of the many war tribes that were united under Jaraziah."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_legionnaire
set _image /models/human/units/legionnaire/icon.s2g
set _name "Legionario"
set _description "The heart of the Legion's fighting force, these warriors are trained for combat from a very young age."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_medic
set _image /models/human/units/medic/icon.s2g
set _name "Capelao"
set _description "A figurehead of the Legion's religion, the Chaplain heals and aids other units"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_potion
set _image /models/human/weapons/ranged/icons/regenerate.s2g
set _name "Pocao"
set _description "Apply a healing effect to a radius"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_revive
set _image /models/human/weapons/ranged/icons/revive.s2g
set _name "Ressuscitar"
set _description "Ressurect fallen teammates."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_ballista
set _image /models/human/units/ballista/icon.s2g
set _name "Ballista"
set _description "The ballista boasts long range and good accuracy. While powerful, it's damage doesn't compare to that of a Demolition Charge or Catapult."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_catapult
set _image /models/human/units/catapult/icon.s2g
set _name "Catapulta"
set _description "A triumph in human engineering, this weapon can hurl devestating projectiles a great distance. It is vulnerable without an escort, however."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/demolish.s2g
set _name "Demolish"
set _description "Destroy a building to recover a portion of it's value"
exec ui_create_keygrab_grid.cfg
// human weapons
set _x 280
set _y 112
set _index 0
set _cvar grid_hotkey_human_scattergun
set _image /models/human/weapons/ranged/icons/scattergun.s2g
set _name "Scattergun"
set _description "Uses magnetic fields to hurl scraps of metal. Not very accurate, but at close range quite deadly."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_discharger
set _image /models/human/weapons/ranged/icons/discharger.s2g
set _name "Discharger"
set _description "A simple electric weapon, holding down the trigger will build up a charge. Weak when fired rapidly, but a full charge is deadly."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_incinerator
set _image /models/human/weapons/ranged/icons/incinerator.s2g
set _name "Incinerator"
set _description "Emits a continuous stream of fire, a devestating close range attack."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_crossbow
set _image /models/human/weapons/ranged/icons/crossbow.s2g
set _name "Crossbow"
set _description "An advancement over the bow, this can be fired more quickly and does a little more damage."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_repeater
set _image /models/human/weapons/ranged/icons/repeater.s2g
set _name "Repeater"
set _description "Improved engineering allows the repeater to fire far more rapidly and with more accuracy than the Scattergun but sacrifices spread."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_fluxgun
set _image /models/human/weapons/ranged/icons/fluxgun.s2g
set _name "Flux Gun"
set _description "Generates a continuous stream of electric energy."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_mortar
set _image /models/human/weapons/ranged/icons/mortar.s2g
set _name "Mortar"
set _description "Lobs glass spheres loaded with an unstable chemical subtance. Mortar rounds bounce off terrain, but explode on contact with a target."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_sniperbow
set _image /models/human/weapons/ranged/icons/sniperbow.s2g
set _name "Marksman's Bow"
set _description "Favored by skilled archers, this high powered bow is equipped with a scope and can kill from a great distance."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_coilrifle
set _image /models/human/weapons/ranged/icons/coilrifle.s2g
set _name "Coil Rifle"
set _description "Combining the most powerful magnets with precison craftsmanship, this weapon fires a single pellet at extreme velocity and absolute precision."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_pulsegun
set _image /models/human/weapons/ranged/icons/pulsegun.s2g
set _name "Pulse Cannon"
set _description "This weapon is able to quickly generate extremely high voltage surges, which cause substantial amounts of damage."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_launcher
set _image /models/human/weapons/ranged/icons/launcher.s2g
set _name "Launcher"
set _description "Advanced chemical processing allows the production of more powerful explosives, and propellant to give the shots greater range."
exec ui_create_keygrab_grid.cfg
// human items
set _x 280
set _y 304
set _index 0
set _cvar grid_hotkey_human_medkit
set _image /models/human/items/icons/medipack.s2g
set _name "Medkit"
set _description "Using a Medkit will allow you to recover a portion of your health while out in the field."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_motion_sensor
set _image /models/human/items/icons/electric_eye.s2g
set _name "Sensor"
set _description "A device that detects the magnetic fields generated by all things. Deploying these reveals hidden enemies, and clears the fog of war near by."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_disruptor
set _image /models/human/items/icons/disruptor.s2g
set _name "Disrupter"
set _description "Emits a powerful electric pulse that disables weapons and structures. This will also destroy Land Mines and Fire Wards."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_demo_pack
set _image /models/human/items/icons/demopack.s2g
set _name "Demolition Charge"
set _description "A very powerful mixture of explosives that will detonate after a short delay. Good for taking out large targets."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_ammo_pack
set _image /models/human/items/icons/generic_ammo.s2g
set _name "Ammo Pack"
set _description "While carrying an Ammo Pack, you will be outfitted with twice as much ammo each time you spawn."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_imobilizer
set _image /models/human/items/icons/immobilizer.s2g
set _name "Immobilizer"
set _description "Shortly after being tossed, the Immobilizer creates a powerful magnetic field freezing nearby units in place."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_relocater
set _image /models/human/items/icons/relocater.s2g
set _name "Relocater"
set _description "Using high frequency electrical interference, this opens a rift teleporting you instantly to your Stronghold."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_landmine
set _image /models/human/items/icons/mine.s2g
set _name "Land Mine"
set _description "An explosive device triggered by the pressence of an enemy. Good for defending key targets."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_chemical_tower
set _image /models/human/buildings/icons/chem_tower.s2g
set _name "Mortar Tower"
set _description "With a supply of volatile chemicals, a tower can be upgraded to fire clusters of mortar rounds, rather than simple arrows."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_magnetic_tower
set _image /models/human/buildings/icons/mag_tower.s2g
set _name "Shield Tower"
set _description "Acting as a focal point for magnetic energy, this tower produces a powerful field around it blocking most damage done to nearby structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_electric_tower
set _image /models/human/buildings/icons/elec_tower.s2g
set _name "Shock Tower"
set _description "By charging a tower with electricity, a powerful static field is created that will destroy incoming projectiles, and damage melee attackers."
exec ui_create_keygrab_grid.cfg
// miscellaneous stuff
set _x 280
set _y 496
set _index 0
set _cvar grid_hotkey_kill_confirm
set _image #gui_basepath#/gridmenus/icons/yes.s2g
set _name "Confirmar Demolicao!"
set _description "^r>>> Selected structure will be destroyed! <<<"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill_cancel
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Cancelar demolicao"
set _description "Abort demolition"
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_attackthis
set _image #gui_basepath#/gridmenus/icons/attack_icon.s2g
set _name "Atacar"
set _description "Tell nearby players to attack this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill_confirm
set _image #gui_basepath#/gridmenus/icons/yes.s2g
set _name "Confirmar"
set _description "^r>>> Selected unit will be lost! <<<"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill_cancel
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Cancel"
set _description "Spare this life"
exec ui_create_keygrab_grid.cfg
// beast player/worker grid
set _x 528
set _y 112
set _index 0
set _cvar grid_hotkey_move
set _image #gui_basepath#/gridmenus/icons/move_icon.s2g
set _name "Mover"
set _description "Move this unit to a specified destination"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_follow
set _image #gui_basepath#/gridmenus/icons/follow_icon.s2g
set _name "Seguir"
set _description "Follow another unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_attack
set _image #gui_basepath#/gridmenus/icons/attack_icon.s2g
set _name "Atacar"
set _description "Attack a unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_defendme
set _image #gui_basepath#/gridmenus/icons/guard.s2g
set _name "Convocar para Defesa"
set _description "Tell nearby players to defend this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_build
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Construir"
set _description "Build a structure"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_give_gold
set _image #gui_basepath#/gridmenus/icons/givegold_icon.s2g
set _name "Dar Ouro"
set _description "Give this unit 200 gold"
exec ui_create_keygrab_grid.cfg
inc _index 3
set _cvar grid_hotkey_promote
set _image #gui_basepath#/gridmenus/icons/promote_beast.s2g
set _name "Promover | Despromover"
set _description "Promote this unit to an officer | Demote this officer"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_fireshield
set _image #gui_basepath#/commander/firepool.s2g
set _name "Escudo de Fogo"
set _description "Surround this unit with damaging fire"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_recharge
set _image /models/beast/items/icons/manarestore.s2g
set _name "Dar Vida"
set _description "Replenish this units life, mana and stamina instantly"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Matar"
set _description "Kill this unit"
exec ui_create_keygrab_grid.cfg
// beast buildings
set _x 528
set _y 304
set _index 0
set _cvar grid_hotkey_sublair
set _image /models/beast/buildings/icons/map_sublair.s2g
set _name "Sub-covil"
set _description "A fortified structure that provides a link to the Lair. Serves as a point to drop off resources, enter the base and spawn from."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_nexus
set _image /models/beast/buildings/icons/nexus.s2g
set _name "Nexus"
set _description "Serves as a focal point for all of the basic magic of Newerth. The Nexus must stand for beasts to be able to use their Melee Powers."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_arcana
set _image /models/beast/buildings/icons/arcana.s2g
set _name "Arcana"
set _description "A sanctified place where the more scholarly members of the Horde create powerful enchanted items."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_charmshrine
set _image /models/beast/buildings/icons/siege.s2g
set _name "Santuario Charm"
set _description "Only the Charm Shrine allows the Horde to attract the most powerful of Newerth's creatures to fight for them."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_stratashrine
set _image /models/beast/buildings/icons/strata.s2g
set _name "Santuario Strata"
set _description "Attracts and retains the energy of the sky. This shrine is necessary for the research and production of all Strata magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_fireshrine
set _image /models/beast/buildings/icons/fire.s2g
set _name "Santuario Fogo"
set _description "Attracts and retains the energy of fire. This shrine is necessary for the research and production of all Fire magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_entropyshrine
set _image /models/beast/buildings/icons/entropy.s2g
set _name "Santuario Entropy"
set _description "Attracts and retains the energy of Newerth. This shrine is necessary for the research and production of all Entropic magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_spire
set _image /models/beast/buildings/icons/fire_spire.s2g
set _name "Spire"
set _description "By enchanting the growth of a tree, the Horde creates a sentry that fires magical energy at attackers."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_sanctuary
set _image /models/beast/buildings/icons/sanctuary.s2g
set _name "Santuario"
set _description "Creates units that have the ability to heal and revive foot troops."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_beast_gateway
set _image /models/beast/items/icons/portal.s2g
set _name "Portal"
set _description "Raises a mystical portal out of ground. After placing one, a second one must be placed, creating a link."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_back
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Voltar"
set _description "Return to the previous menu"
exec ui_create_keygrab_grid.cfg
// beast units/lair
set _x 528
set _y 496
set _index 0
set _cvar grid_hotkey_beast_worker
set _image /models/beast/units/worker/icon.s2g
set _name "Trabalhador"
set _description "By imbuing the foliage with a portion of Newerth's spirit, the Horde creates a simple creature to mine, repair and summon structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_lair
set _image /models/beast/buildings/icons/lair.s2g
set _name "Convil Level 2/3"
set _description "Upgrade Lair"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_stalker
set _image /models/beast/units/stalker/icon.s2g
set _name "Stalker"
set _description "A skilled killer of feline ancestry"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_predator
set _image /models/beast/units/predator/icon.s2g
set _name "Predador"
set _description "The largest and toughest of the Horde's standard warriors, these fierce combatants evolved from the ancient bears."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_medic
set _image /models/beast/units/medic/icon.s2g
set _name "Xama"
set _description "A beast of exceptional intelligence that has trained with Ophelia in the mystic arts"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_shield
set _image /models/beast/weapons/ranged/icons/beast_protect.s2g
set _name "Escudo"
set _description "Protects a team mate from damage"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_revive
set _image /models/beast/weapons/ranged/icons/revive.s2g
set _name "Reviver"
set _description "Revive fallen teammates."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_beast_summoner
set _image /models/beast/units/shaman/icon.s2g
set _name "Summoner"
set _description "The smallest of the beast's warriors, this reptilian descendant is not much for physical combat, but wields powerful magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_behemoth
set _image /models/beast/units/behemoth/icon.s2g
set _name "Behemoth"
set _description "An enormous beast, descendant of the elephant. He is very slow but immensely powerful, wielding an uprooted tree."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/demolish.s2g
set _name "Demolir"
set _description "Destroy a building to recover a portion of it's value"
exec ui_create_keygrab_grid.cfg
// beast weapons
set _x 776
set _y 112
set _index 0
set _cvar grid_hotkey_beast_poison
set _image /models/beast/weapons/melee/icons/venomous.s2g
set _name "Venomous"
set _description "Provides the inate ability to secrete poison from your claws, allowing your melee strikes to cause continuous damage after a successful hit."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy1
set _image /models/beast/weapons/ranged/icons/chaosbolt.s2g
set _name "Chaos Bolt"
set _description "Emits a magical projectile that strikes out at any target it gets near."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata1
set _image /models/beast/weapons/ranged/icons/frost.s2g
set _name "Frost Bolts"
set _description "By chilling the air and creating a gust of wind, the wielder projects a cluster of ice crystals at his enemy."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire1
set _image /models/beast/weapons/ranged/icons/ember.s2g
set _name "Ember"
set _description "Generates a small burning projectile that bursts into flames on impact."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_rabid
set _image /models/beast/weapons/melee/icons/rabid.s2g
set _name "Rabid"
set _description "The blood of your prey fuels your rage; provides increased health regeneration."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy2
set _image /models/beast/weapons/ranged/icons/surge.s2g
set _name "Surge"
set _description "Channels the destructive powers of nature through the caster and into a continuous stream of energy."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata2
set _image /models/beast/weapons/ranged/icons/tempest.s2g
set _name "Tempest"
set _description "Focuses the power of a storm into a stream of lightning and hail."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire2
set _image /models/beast/weapons/ranged/icons/blaze.s2g
set _name "Blaze"
set _description "Emits a stream of devastating fire from the caster's staff, engulfing everything within short range."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_vampire
set _image /models/beast/weapons/melee/icons/vamp.s2g
set _name "Carnivorous"
set _description "This power will let you recover health from injured foes with each strike."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy3
set _image /models/beast/weapons/ranged/icons/rupture.s2g
set _name "Rupture"
set _description "By focussing on a particular point, the caster causes the ground itself to explode around his enemies."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata3
set _image /models/beast/weapons/ranged/icons/lightning.s2g
set _name "Lightning"
set _description "Allows the caster to call a devastating bolt of lightning down from the sky on his enemy. Powerful, but difficult to aim unless stationary."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire3
set _image /models/beast/weapons/ranged/icons/fireball.s2g
set _name "Fireball"
set _description "Allows the caster to launch explosive fireballs. The longer this spell is charged before release, the faster and stronger the fireball will be."
exec ui_create_keygrab_grid.cfg
// beast items/upgraded spires
set _x 776
set _y 304
set _index 0
set _cvar grid_hotkey_beast_mana_stone
set _image /models/beast/items/icons/manaboost.s2g
set _name "Mana Crystal"
set _description "The material of this crystal attracts the natural energies of Newerth. Wearing it will cause your mana to slowly replenish."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_tracking_sense
set _image /models/beast/items/icons/6thsense.s2g
set _name "Sixth Sense"
set _description "For a limited time, the beast's already keen senses are enhanced, revealing nearby enemies, even if they are behind cover or invisible."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_protect
set _image /models/beast/items/radiusshield.s2g
set _name "Storm shield"
set _description "Summons the power of the wind to protect you for a short time. While active you will take no damage from radius effects."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_immolate
set _image /models/beast/items/icons/sacrifice.s2g
set _name "Sacrifice"
set _description "Activating this causes fire to erupt from the noble warrior's body. After a short time, if he survives, he will perish in a furious explosion."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_stamina_boost
set _image /models/beast/items/icons/staminaboost.s2g
set _name "Frenzy"
set _description "Allows a beast warrior to channel their agression and use it in battle. While active, your stamina will regenerate very quickly."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_snare
set _image /models/beast/items/vines.s2g
set _name "Snare"
set _description "Tossing this enchanted item will cause thick foliage to instantly grow out of the ground and trap your enemies."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_camouflage
set _image /models/beast/items/icons/cloak.s2g
set _name "Mist Shroud"
set _description "Subtle manipulation of the atmosphere makes you nearly invisible to the naked eye, and undetected by defensive structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire_trap
set _image /models/beast/items/icons/fireward.s2g
set _name "Fire Ward"
set _description "Places an enchantment on a small area that will erupt into a firey explosion if an enemy approaches it."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy_spire
set _image /models/beast/buildings/icons/entropy_spire.s2g
set _name "Healing Spire"
set _description "The magic of Entropy allows Spire to channel the healing energy of Newerth to repair nearby structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata_spire
set _image /models/beast/buildings/icons/strata_spire.s2g
set _name "Wind Spire"
set _description "Tapping into the energy of a Strata shrine, this spire creates a vortex of wind that throws enemy projectiles off their course."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire_spire
set _image /models/beast/buildings/icons/fire_spire.s2g
set _name "Flame Spire"
set _description "Imbued with the essence of fire, this spire will replace it's simple magical attack with huge balls of fire."
exec ui_create_keygrab_grid.cfg
A unica coisa q vcs precisar traduzir é o set_description e talvez o name do item.
mais a principio só a descrição ja eh uma grande ajuda.
Achei q até fim da semana terminaria, mais ja to achando q vai mais tempo, é bastante coisa :S
//=================================================================================================
// Commander Controls
//=================================================================================================
createvar _cvar
createvar _image
createvar menu_grid_popup_name
create panel options_cmdr_gridmenus 0 0
Create label "cmdr_keys_label" 312 70 [400] [fontsizelarge]
param text "Personalize o Menu de Comando:"
param align center
param char_height [fontsizelarge]
// human player/worker grid
set _x 32
set _y 112
set _index 0
set _cvar grid_hotkey_move
set _image #gui_basepath#/gridmenus/icons/move_icon.s2g
set _name "Mover"
set _description "Move this unit to a specified destination"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_follow
set _image #gui_basepath#/gridmenus/icons/follow_icon.s2g
set _name "Seguir"
set _description "Follow another unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_attack
set _image #gui_basepath#/gridmenus/icons/attack_icon.s2g
set _name "Atacar"
set _description "Attack a unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_defendme
set _image #gui_basepath#/gridmenus/icons/guard.s2g
set _name "Chamar para Defesa"
set _description "Tell nearby players to defend this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_build
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Construir"
set _description "Build a structure"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_give_gold
set _image #gui_basepath#/gridmenus/icons/givegold_icon.s2g
set _name "Dar Ouro"
set _description "Give this unit 200 gold"
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Matar"
set _description "Kill this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_promote
set _image #gui_basepath#/gridmenus/icons/promote.s2g
set _name "Promover | Despromover"
set _description "Promote this unit to an officer | Demote this officer"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_adrenaline
set _image #gui_basepath#/gridmenus/icons/adrenaline.s2g
set _name "Aumentar Adrenalina"
set _description "Temporary speed boost for this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_electrify
set _image #gui_basepath#/gridmenus/icons/electrify_icon.s2g
set _name "Eletrificar"
set _description "Charge this unit's melee weapons"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_magshield
set _image #gui_basepath#/gridmenus/icons/magneticshield.s2g
set _name "Blindagem magnetica"
set _description "Increase this unit's armor"
exec ui_create_keygrab_grid.cfg
// human buildings
set _x 32
set _y 304
set _index 0
set _cvar grid_hotkey_garrison
set _image /models/human/buildings/icons/garrison.s2g
set _name "Guarnicao"
set _description "A small structure that serves as a forward location for troops. Provides a point to drop off resources, enter the base and spawn from."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_arsenal
set _image /models/human/buildings/icons/arsenal.s2g
set _name "Arsenal"
set _description "The core of weapon research. New weapons of all types are researched here. This building is required for production of Archery weapons."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_research
set _image /models/human/buildings/icons/research.s2g
set _name "Centro de Pesquisa"
set _description "A makeshift lab where new technology can be tested. This is the place that all items are researched."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_siege
set _image /models/human/buildings/icons/siege.s2g
set _name "Oficina armas de Cerco"
set _description "Provides the heavy equipment necessary to produce siege weapons. Losing this building will take away your ability to use these weapons."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_electric
set _image /models/human/buildings/icons/electric.s2g
set _name "Faturador Eletrico"
set _description "Stores and produces electricity. This strucutre is required for the production and research of all things electric."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_chemical
set _image /models/human/buildings/icons/chemical.s2g
set _name "Faturacao Quimica"
set _description "Stores and produces chemical compounds. This structure is required for the production and research of all things chemical."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_magnetic
set _image /models/human/buildings/icons/magnetic.s2g
set _name "Faturacao Magnetica"
set _description "Stores and produces magnetic energy. This structure is required for the production and research of all things magnetic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_tower
set _image /models/human/buildings/icons/arrow_tower.s2g
set _name "Torre de Guarda"
set _description "A simple tower that fires arrows at nearby enemies."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_monastery
set _image /models/human/buildings/icons/monastery.s2g
set _name "Monasterio"
set _description "Creates units that have the ability to heal and revive foot troops."
exec ui_create_keygrab_grid.cfg
inc _index 3
set _cvar grid_hotkey_back
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Voltar"
set _description "Return to the previous menu"
exec ui_create_keygrab_grid.cfg
// human units/SH
set _x 32
set _y 496
set _index 0
set _cvar grid_hotkey_human_worker
set _image /models/human/units/worker/worker.s2g
set _name "Trabalhador"
set _description "Unskilled as a warrior, a Worker assists the Legion by mining, repairing and constructing."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_stronghold
set _image /models/human/buildings/icons/stronghold.s2g
set _name "Fortaleza Level 2/3"
set _description "Upgrade Stronghold"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_savage
set _image /models/human/units/savage/icon.s2g
set _name "Savage"
set _description "A skilled fighter, the Savage was once a part of one of the many war tribes that were united under Jaraziah."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_legionnaire
set _image /models/human/units/legionnaire/icon.s2g
set _name "Legionario"
set _description "The heart of the Legion's fighting force, these warriors are trained for combat from a very young age."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_medic
set _image /models/human/units/medic/icon.s2g
set _name "Capelao"
set _description "A figurehead of the Legion's religion, the Chaplain heals and aids other units"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_potion
set _image /models/human/weapons/ranged/icons/regenerate.s2g
set _name "Pocao"
set _description "Apply a healing effect to a radius"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_revive
set _image /models/human/weapons/ranged/icons/revive.s2g
set _name "Ressuscitar"
set _description "Ressurect fallen teammates."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_ballista
set _image /models/human/units/ballista/icon.s2g
set _name "Ballista"
set _description "The ballista boasts long range and good accuracy. While powerful, it's damage doesn't compare to that of a Demolition Charge or Catapult."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_catapult
set _image /models/human/units/catapult/icon.s2g
set _name "Catapulta"
set _description "A triumph in human engineering, this weapon can hurl devestating projectiles a great distance. It is vulnerable without an escort, however."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/demolish.s2g
set _name "Demolish"
set _description "Destroy a building to recover a portion of it's value"
exec ui_create_keygrab_grid.cfg
// human weapons
set _x 280
set _y 112
set _index 0
set _cvar grid_hotkey_human_scattergun
set _image /models/human/weapons/ranged/icons/scattergun.s2g
set _name "Scattergun"
set _description "Uses magnetic fields to hurl scraps of metal. Not very accurate, but at close range quite deadly."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_discharger
set _image /models/human/weapons/ranged/icons/discharger.s2g
set _name "Discharger"
set _description "A simple electric weapon, holding down the trigger will build up a charge. Weak when fired rapidly, but a full charge is deadly."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_incinerator
set _image /models/human/weapons/ranged/icons/incinerator.s2g
set _name "Incinerator"
set _description "Emits a continuous stream of fire, a devestating close range attack."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_crossbow
set _image /models/human/weapons/ranged/icons/crossbow.s2g
set _name "Crossbow"
set _description "An advancement over the bow, this can be fired more quickly and does a little more damage."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_repeater
set _image /models/human/weapons/ranged/icons/repeater.s2g
set _name "Repeater"
set _description "Improved engineering allows the repeater to fire far more rapidly and with more accuracy than the Scattergun but sacrifices spread."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_fluxgun
set _image /models/human/weapons/ranged/icons/fluxgun.s2g
set _name "Flux Gun"
set _description "Generates a continuous stream of electric energy."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_mortar
set _image /models/human/weapons/ranged/icons/mortar.s2g
set _name "Mortar"
set _description "Lobs glass spheres loaded with an unstable chemical subtance. Mortar rounds bounce off terrain, but explode on contact with a target."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_sniperbow
set _image /models/human/weapons/ranged/icons/sniperbow.s2g
set _name "Marksman's Bow"
set _description "Favored by skilled archers, this high powered bow is equipped with a scope and can kill from a great distance."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_coilrifle
set _image /models/human/weapons/ranged/icons/coilrifle.s2g
set _name "Coil Rifle"
set _description "Combining the most powerful magnets with precison craftsmanship, this weapon fires a single pellet at extreme velocity and absolute precision."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_pulsegun
set _image /models/human/weapons/ranged/icons/pulsegun.s2g
set _name "Pulse Cannon"
set _description "This weapon is able to quickly generate extremely high voltage surges, which cause substantial amounts of damage."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_launcher
set _image /models/human/weapons/ranged/icons/launcher.s2g
set _name "Launcher"
set _description "Advanced chemical processing allows the production of more powerful explosives, and propellant to give the shots greater range."
exec ui_create_keygrab_grid.cfg
// human items
set _x 280
set _y 304
set _index 0
set _cvar grid_hotkey_human_medkit
set _image /models/human/items/icons/medipack.s2g
set _name "Medkit"
set _description "Using a Medkit will allow you to recover a portion of your health while out in the field."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_motion_sensor
set _image /models/human/items/icons/electric_eye.s2g
set _name "Sensor"
set _description "A device that detects the magnetic fields generated by all things. Deploying these reveals hidden enemies, and clears the fog of war near by."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_disruptor
set _image /models/human/items/icons/disruptor.s2g
set _name "Disrupter"
set _description "Emits a powerful electric pulse that disables weapons and structures. This will also destroy Land Mines and Fire Wards."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_demo_pack
set _image /models/human/items/icons/demopack.s2g
set _name "Demolition Charge"
set _description "A very powerful mixture of explosives that will detonate after a short delay. Good for taking out large targets."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_ammo_pack
set _image /models/human/items/icons/generic_ammo.s2g
set _name "Ammo Pack"
set _description "While carrying an Ammo Pack, you will be outfitted with twice as much ammo each time you spawn."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_imobilizer
set _image /models/human/items/icons/immobilizer.s2g
set _name "Immobilizer"
set _description "Shortly after being tossed, the Immobilizer creates a powerful magnetic field freezing nearby units in place."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_relocater
set _image /models/human/items/icons/relocater.s2g
set _name "Relocater"
set _description "Using high frequency electrical interference, this opens a rift teleporting you instantly to your Stronghold."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_landmine
set _image /models/human/items/icons/mine.s2g
set _name "Land Mine"
set _description "An explosive device triggered by the pressence of an enemy. Good for defending key targets."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_chemical_tower
set _image /models/human/buildings/icons/chem_tower.s2g
set _name "Mortar Tower"
set _description "With a supply of volatile chemicals, a tower can be upgraded to fire clusters of mortar rounds, rather than simple arrows."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_magnetic_tower
set _image /models/human/buildings/icons/mag_tower.s2g
set _name "Shield Tower"
set _description "Acting as a focal point for magnetic energy, this tower produces a powerful field around it blocking most damage done to nearby structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_human_electric_tower
set _image /models/human/buildings/icons/elec_tower.s2g
set _name "Shock Tower"
set _description "By charging a tower with electricity, a powerful static field is created that will destroy incoming projectiles, and damage melee attackers."
exec ui_create_keygrab_grid.cfg
// miscellaneous stuff
set _x 280
set _y 496
set _index 0
set _cvar grid_hotkey_kill_confirm
set _image #gui_basepath#/gridmenus/icons/yes.s2g
set _name "Confirmar Demolicao!"
set _description "^r>>> Selected structure will be destroyed! <<<"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill_cancel
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Cancelar demolicao"
set _description "Abort demolition"
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_attackthis
set _image #gui_basepath#/gridmenus/icons/attack_icon.s2g
set _name "Atacar"
set _description "Tell nearby players to attack this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill_confirm
set _image #gui_basepath#/gridmenus/icons/yes.s2g
set _name "Confirmar"
set _description "^r>>> Selected unit will be lost! <<<"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill_cancel
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Cancel"
set _description "Spare this life"
exec ui_create_keygrab_grid.cfg
// beast player/worker grid
set _x 528
set _y 112
set _index 0
set _cvar grid_hotkey_move
set _image #gui_basepath#/gridmenus/icons/move_icon.s2g
set _name "Mover"
set _description "Move this unit to a specified destination"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_follow
set _image #gui_basepath#/gridmenus/icons/follow_icon.s2g
set _name "Seguir"
set _description "Follow another unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_attack
set _image #gui_basepath#/gridmenus/icons/attack_icon.s2g
set _name "Atacar"
set _description "Attack a unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_defendme
set _image #gui_basepath#/gridmenus/icons/guard.s2g
set _name "Convocar para Defesa"
set _description "Tell nearby players to defend this unit"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_build
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Construir"
set _description "Build a structure"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_give_gold
set _image #gui_basepath#/gridmenus/icons/givegold_icon.s2g
set _name "Dar Ouro"
set _description "Give this unit 200 gold"
exec ui_create_keygrab_grid.cfg
inc _index 3
set _cvar grid_hotkey_promote
set _image #gui_basepath#/gridmenus/icons/promote_beast.s2g
set _name "Promover | Despromover"
set _description "Promote this unit to an officer | Demote this officer"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_fireshield
set _image #gui_basepath#/commander/firepool.s2g
set _name "Escudo de Fogo"
set _description "Surround this unit with damaging fire"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_recharge
set _image /models/beast/items/icons/manarestore.s2g
set _name "Dar Vida"
set _description "Replenish this units life, mana and stamina instantly"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/cancel.s2g
set _name "Matar"
set _description "Kill this unit"
exec ui_create_keygrab_grid.cfg
// beast buildings
set _x 528
set _y 304
set _index 0
set _cvar grid_hotkey_sublair
set _image /models/beast/buildings/icons/map_sublair.s2g
set _name "Sub-covil"
set _description "A fortified structure that provides a link to the Lair. Serves as a point to drop off resources, enter the base and spawn from."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_nexus
set _image /models/beast/buildings/icons/nexus.s2g
set _name "Nexus"
set _description "Serves as a focal point for all of the basic magic of Newerth. The Nexus must stand for beasts to be able to use their Melee Powers."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_arcana
set _image /models/beast/buildings/icons/arcana.s2g
set _name "Arcana"
set _description "A sanctified place where the more scholarly members of the Horde create powerful enchanted items."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_charmshrine
set _image /models/beast/buildings/icons/siege.s2g
set _name "Santuario Charm"
set _description "Only the Charm Shrine allows the Horde to attract the most powerful of Newerth's creatures to fight for them."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_stratashrine
set _image /models/beast/buildings/icons/strata.s2g
set _name "Santuario Strata"
set _description "Attracts and retains the energy of the sky. This shrine is necessary for the research and production of all Strata magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_fireshrine
set _image /models/beast/buildings/icons/fire.s2g
set _name "Santuario Fogo"
set _description "Attracts and retains the energy of fire. This shrine is necessary for the research and production of all Fire magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_entropyshrine
set _image /models/beast/buildings/icons/entropy.s2g
set _name "Santuario Entropy"
set _description "Attracts and retains the energy of Newerth. This shrine is necessary for the research and production of all Entropic magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_spire
set _image /models/beast/buildings/icons/fire_spire.s2g
set _name "Spire"
set _description "By enchanting the growth of a tree, the Horde creates a sentry that fires magical energy at attackers."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_sanctuary
set _image /models/beast/buildings/icons/sanctuary.s2g
set _name "Santuario"
set _description "Creates units that have the ability to heal and revive foot troops."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_beast_gateway
set _image /models/beast/items/icons/portal.s2g
set _name "Portal"
set _description "Raises a mystical portal out of ground. After placing one, a second one must be placed, creating a link."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_back
set _image #gui_basepath#/gridmenus/icons/build_icon.s2g
set _name "Voltar"
set _description "Return to the previous menu"
exec ui_create_keygrab_grid.cfg
// beast units/lair
set _x 528
set _y 496
set _index 0
set _cvar grid_hotkey_beast_worker
set _image /models/beast/units/worker/icon.s2g
set _name "Trabalhador"
set _description "By imbuing the foliage with a portion of Newerth's spirit, the Horde creates a simple creature to mine, repair and summon structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_lair
set _image /models/beast/buildings/icons/lair.s2g
set _name "Convil Level 2/3"
set _description "Upgrade Lair"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_stalker
set _image /models/beast/units/stalker/icon.s2g
set _name "Stalker"
set _description "A skilled killer of feline ancestry"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_predator
set _image /models/beast/units/predator/icon.s2g
set _name "Predador"
set _description "The largest and toughest of the Horde's standard warriors, these fierce combatants evolved from the ancient bears."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_medic
set _image /models/beast/units/medic/icon.s2g
set _name "Xama"
set _description "A beast of exceptional intelligence that has trained with Ophelia in the mystic arts"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_shield
set _image /models/beast/weapons/ranged/icons/beast_protect.s2g
set _name "Escudo"
set _description "Protects a team mate from damage"
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_revive
set _image /models/beast/weapons/ranged/icons/revive.s2g
set _name "Reviver"
set _description "Revive fallen teammates."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_beast_summoner
set _image /models/beast/units/shaman/icon.s2g
set _name "Summoner"
set _description "The smallest of the beast's warriors, this reptilian descendant is not much for physical combat, but wields powerful magic."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_behemoth
set _image /models/beast/units/behemoth/icon.s2g
set _name "Behemoth"
set _description "An enormous beast, descendant of the elephant. He is very slow but immensely powerful, wielding an uprooted tree."
exec ui_create_keygrab_grid.cfg
inc _index 2
set _cvar grid_hotkey_kill
set _image #gui_basepath#/gridmenus/icons/demolish.s2g
set _name "Demolir"
set _description "Destroy a building to recover a portion of it's value"
exec ui_create_keygrab_grid.cfg
// beast weapons
set _x 776
set _y 112
set _index 0
set _cvar grid_hotkey_beast_poison
set _image /models/beast/weapons/melee/icons/venomous.s2g
set _name "Venomous"
set _description "Provides the inate ability to secrete poison from your claws, allowing your melee strikes to cause continuous damage after a successful hit."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy1
set _image /models/beast/weapons/ranged/icons/chaosbolt.s2g
set _name "Chaos Bolt"
set _description "Emits a magical projectile that strikes out at any target it gets near."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata1
set _image /models/beast/weapons/ranged/icons/frost.s2g
set _name "Frost Bolts"
set _description "By chilling the air and creating a gust of wind, the wielder projects a cluster of ice crystals at his enemy."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire1
set _image /models/beast/weapons/ranged/icons/ember.s2g
set _name "Ember"
set _description "Generates a small burning projectile that bursts into flames on impact."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_rabid
set _image /models/beast/weapons/melee/icons/rabid.s2g
set _name "Rabid"
set _description "The blood of your prey fuels your rage; provides increased health regeneration."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy2
set _image /models/beast/weapons/ranged/icons/surge.s2g
set _name "Surge"
set _description "Channels the destructive powers of nature through the caster and into a continuous stream of energy."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata2
set _image /models/beast/weapons/ranged/icons/tempest.s2g
set _name "Tempest"
set _description "Focuses the power of a storm into a stream of lightning and hail."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire2
set _image /models/beast/weapons/ranged/icons/blaze.s2g
set _name "Blaze"
set _description "Emits a stream of devastating fire from the caster's staff, engulfing everything within short range."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_vampire
set _image /models/beast/weapons/melee/icons/vamp.s2g
set _name "Carnivorous"
set _description "This power will let you recover health from injured foes with each strike."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy3
set _image /models/beast/weapons/ranged/icons/rupture.s2g
set _name "Rupture"
set _description "By focussing on a particular point, the caster causes the ground itself to explode around his enemies."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata3
set _image /models/beast/weapons/ranged/icons/lightning.s2g
set _name "Lightning"
set _description "Allows the caster to call a devastating bolt of lightning down from the sky on his enemy. Powerful, but difficult to aim unless stationary."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire3
set _image /models/beast/weapons/ranged/icons/fireball.s2g
set _name "Fireball"
set _description "Allows the caster to launch explosive fireballs. The longer this spell is charged before release, the faster and stronger the fireball will be."
exec ui_create_keygrab_grid.cfg
// beast items/upgraded spires
set _x 776
set _y 304
set _index 0
set _cvar grid_hotkey_beast_mana_stone
set _image /models/beast/items/icons/manaboost.s2g
set _name "Mana Crystal"
set _description "The material of this crystal attracts the natural energies of Newerth. Wearing it will cause your mana to slowly replenish."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_tracking_sense
set _image /models/beast/items/icons/6thsense.s2g
set _name "Sixth Sense"
set _description "For a limited time, the beast's already keen senses are enhanced, revealing nearby enemies, even if they are behind cover or invisible."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_protect
set _image /models/beast/items/radiusshield.s2g
set _name "Storm shield"
set _description "Summons the power of the wind to protect you for a short time. While active you will take no damage from radius effects."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_immolate
set _image /models/beast/items/icons/sacrifice.s2g
set _name "Sacrifice"
set _description "Activating this causes fire to erupt from the noble warrior's body. After a short time, if he survives, he will perish in a furious explosion."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_stamina_boost
set _image /models/beast/items/icons/staminaboost.s2g
set _name "Frenzy"
set _description "Allows a beast warrior to channel their agression and use it in battle. While active, your stamina will regenerate very quickly."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_snare
set _image /models/beast/items/vines.s2g
set _name "Snare"
set _description "Tossing this enchanted item will cause thick foliage to instantly grow out of the ground and trap your enemies."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_camouflage
set _image /models/beast/items/icons/cloak.s2g
set _name "Mist Shroud"
set _description "Subtle manipulation of the atmosphere makes you nearly invisible to the naked eye, and undetected by defensive structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire_trap
set _image /models/beast/items/icons/fireward.s2g
set _name "Fire Ward"
set _description "Places an enchantment on a small area that will erupt into a firey explosion if an enemy approaches it."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_entropy_spire
set _image /models/beast/buildings/icons/entropy_spire.s2g
set _name "Healing Spire"
set _description "The magic of Entropy allows Spire to channel the healing energy of Newerth to repair nearby structures."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_strata_spire
set _image /models/beast/buildings/icons/strata_spire.s2g
set _name "Wind Spire"
set _description "Tapping into the energy of a Strata shrine, this spire creates a vortex of wind that throws enemy projectiles off their course."
exec ui_create_keygrab_grid.cfg
inc _index
set _cvar grid_hotkey_beast_fire_spire
set _image /models/beast/buildings/icons/fire_spire.s2g
set _name "Flame Spire"
set _description "Imbued with the essence of fire, this spire will replace it's simple magical attack with huge balls of fire."
exec ui_create_keygrab_grid.cfg
A unica coisa q vcs precisar traduzir é o set_description e talvez o name do item.
mais a principio só a descrição ja eh uma grande ajuda.
Achei q até fim da semana terminaria, mais ja to achando q vai mais tempo, é bastante coisa :S
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
é tem um erro quando os humanos falam para construi Gar no chat aparece Sub e não Gar este é um dos erros
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
tem que traduzir todas as description!
Malware de preferencia não traduza o nome dos itens e das armas, senao fica igual filme brasileiro com nome trocado (tem vez qe eles colocam uns nomes ridiculos nada haver com o filme).
Logo coloco alguns traduzidos ai
Malware de preferencia não traduza o nome dos itens e das armas, senao fica igual filme brasileiro com nome trocado (tem vez qe eles colocam uns nomes ridiculos nada haver com o filme).
Logo coloco alguns traduzidos ai
Hatake- You are a legend
- Mensagens : 367
Pontos : 417
Reputação : 0
Data de inscrição : 22/11/2008
Idade : 34
Localização : neverland
Re: Tradução Para Portugues do Client em 100%
é hatake, eu ja tinah traduzido umas armas, mais depois voltei, soh a description, os votos tipo draw e uns otros vo colocar como antes tambem.
ateh pq se alguem falar draw vai ta diferente no vote pros otros...
ateh pq se alguem falar draw vai ta diferente no vote pros otros...
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
é algumas coisas não será necessário Traduzir
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
Aproveitando o topico, avia surgido a ideia de criar o 8º menu do voice chat.
gostaria de algumas menssagens, de preferencia q tenham "utilidade" e se quiserem monto o audio usando a fala do windows(com linguagem br) ou uso um prog q muda a fala...
mais se puderem sugerir 9 menssagens seria bacana.
quem for sugerir, tente umas 9 frases cada 1 ai depois vemos as melhores
Sobre a traducao, nao creio q ficara pronta para o fim de semana, pq ainda faltam 102 arquivos para traduzir, uns podem ser pequenos e outros igual o q eu postei ae...
então peço q aguardem pois tambem sera necessario revisar tudo e depois vou disponibilizar um beta para vermos os erros e talz.
uma print do ScoreBoard:
Adissão de creditos na parte inferior do savage:
Se alguem trabalha com imagens e puder fazer um logo pra a galera do savage BR, para usar em forum e no site, como logo oficial do grupo br, seria bacana, a minah imagem ali fico meio/completamente escrota :/
mais é só para mostrar
Uma idéia seria um savage/lego nomad segurando uma bandeira do Brasil.. sei la XD
gostaria de algumas menssagens, de preferencia q tenham "utilidade" e se quiserem monto o audio usando a fala do windows(com linguagem br) ou uso um prog q muda a fala...
mais se puderem sugerir 9 menssagens seria bacana.
quem for sugerir, tente umas 9 frases cada 1 ai depois vemos as melhores
Sobre a traducao, nao creio q ficara pronta para o fim de semana, pq ainda faltam 102 arquivos para traduzir, uns podem ser pequenos e outros igual o q eu postei ae...
então peço q aguardem pois tambem sera necessario revisar tudo e depois vou disponibilizar um beta para vermos os erros e talz.
uma print do ScoreBoard:
Adissão de creditos na parte inferior do savage:
Se alguem trabalha com imagens e puder fazer um logo pra a galera do savage BR, para usar em forum e no site, como logo oficial do grupo br, seria bacana, a minah imagem ali fico meio/completamente escrota :/
mais é só para mostrar
Uma idéia seria um savage/lego nomad segurando uma bandeira do Brasil.. sei la XD
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
Traduzi mais da metade das frases que o Malware precisava e o firefox trava do nada.
Melhor eu traduzir mais tarde quando minha raiva diminuir.
Melhor eu traduzir mais tarde quando minha raiva diminuir.
Inuchelder- Responsavel-Jornal NCBS
- Mensagens : 668
Pontos : 521
Reputação : 3
Data de inscrição : 01/12/2008
Idade : 31
Localização : Casa da Mãe Joana
Re: Tradução Para Portugues do Client em 100%
inu, vc mexe com desenhos não é? não rola de fazer um logo pra gente?
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
Legal essa ideia do Logo MalWare iria ser legal. Savage iria ser completamente BR
-Stealthy-- You are a hero
- Mensagens : 227
Pontos : 248
Reputação : 99
Data de inscrição : 11/09/2010
Idade : 29
Localização : São Marcos
Re: Tradução Para Portugues do Client em 100%
Ótima idéia...já está na hora de trocar a logo do fórum também...
podiam postar as sugestões de logo aí quem sabe trabalhar com imagens.
Quanto a tradução continuo à disposição.
Se for o caso, podemos dividir essa tradução, cada um ficar responsável por uma parte... se me mostrar como, posso abrir/traduzir qualquer arquivo.
podiam postar as sugestões de logo aí quem sabe trabalhar com imagens.
Quanto a tradução continuo à disposição.
Se for o caso, podemos dividir essa tradução, cada um ficar responsável por uma parte... se me mostrar como, posso abrir/traduzir qualquer arquivo.
Mestre Conselheiro- Responsavel-Jornal NCBS
- Mensagens : 523
Pontos : 464
Reputação : 6
Data de inscrição : 20/11/2008
Idade : 34
Localização : MINAS UAI!
Re: Tradução Para Portugues do Client em 100%
mc eu te passo os arquivos , é só ficar on no msn
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
e ai galera, q tal um savage mais esportivo? kkkkkkkkkk
jaja faco um topico de como fazer isso =P
jaja faco um topico de como fazer isso =P
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Re: Tradução Para Portugues do Client em 100%
Porque não colocam um legionnaire e um predator jogando futebol com as armaduras verde e amarela e em uma parte da armadura coloca a bandeira do Brasil,ai tipo faz eles jogando bola e no fundo,coloca uma arquibancada cheio de nomad,scav,savage,stalker,(menos ballista e catapult),ai coloca um monte de bandeiras,algumas com o logotipo do Brasil e outros do Savage XR.
UHEAHEAHUEHUE,idéia feia pra caralho,mas vejam se acham legal
UHEAHEAHUEHUE,idéia feia pra caralho,mas vejam se acham legal
Sasori- Your story will be told for generations
- Mensagens : 506
Pontos : 577
Reputação : 98
Data de inscrição : 25/02/2010
Localização : Santa Catarina
Re: Tradução Para Portugues do Client em 100%
isso q vc diz seria uma iamgem de fundo sas, o q precisamos eh um logotipo, imagem pequena, sabe simbolo da nike? aquilo eh um logotipo, algo assim q precisamos, tipo os escudos/ico q vcs usam no clans
malware- You honor the legion
- Mensagens : 85
Pontos : 102
Reputação : 101
Data de inscrição : 25/10/2010
Idade : 33
Localização : Marechal Candido Rondon
Página 1 de 3 • 1, 2, 3
Tópicos semelhantes
» Tradução para o Savage XR
» Tradução para o Savage XR - Fanta
» PokeXgames -> PokeBot / Mc Multi Client / 100% Auto Map DOWNLOAD
» Regras para CFs
» Direct X10 para XP
» Tradução para o Savage XR - Fanta
» PokeXgames -> PokeBot / Mc Multi Client / 100% Auto Map DOWNLOAD
» Regras para CFs
» Direct X10 para XP
Página 1 de 3
Permissões neste sub-fórum
Não podes responder a tópicos